Match Recap

Micro Battles

40 players2m 31sJun 3, 2026, 12:08 AM

Scoreboard

Players

  • Kills 4Damage 74Max Killstreak 4
    +23 XP
  • Kills 2Damage 26Max Killstreak 2
    +17 XP
  • Kills 1Damage 43Max Killstreak 1
    +14 XP
  • Kills 1Damage 24Max Killstreak 1
    +14 XP
  • Kills 1Damage 42Max Killstreak 1
    +14 XP
  • Kills 0Damage 28Max Killstreak 0
    +12 XP
  • Kills 0Damage 3Max Killstreak 0
    +12 XP
  • Kills 0Damage 11Max Killstreak 0
    +12 XP
  • Kills 0Damage 34Max Killstreak 0
    +12 XP
  • Kills 0Damage 16Max Killstreak 0
    +12 XP
  • Kills 6Damage 104Max Killstreak 6
    +20 XP
  • Kills 2Damage 44Max Killstreak 2
    +8 XP
  • Kills 2Damage 21Max Killstreak 2
    +8 XP
  • Kills 2Damage 76Max Killstreak 2
    +8 XP
  • Kills 1Damage 29Max Killstreak 1
    +5 XP
  • Kills 1Damage 31Max Killstreak 1
    +5 XP
  • Kills 1Damage 55Max Killstreak 1
    +5 XP
  • Kills 0Damage 8Max Killstreak 0
    +3 XP
  • Kills 0Damage 47Max Killstreak 0
    +3 XP
  • Kills 0Damage 22Max Killstreak 0
    +3 XP
  • Kills 3Damage 65Max Killstreak 3
    +11 XP
  • Kills 3Damage 71Max Killstreak 3
    +11 XP
  • Kills 2Damage 60Max Killstreak 2
    +8 XP
  • Kills 0Damage 0Max Killstreak 0
    +3 XP
  • Kills 0Damage 22Max Killstreak 0
    +3 XP
  • Kills 0Damage 12Max Killstreak 0
    +3 XP
  • Kills 0Damage 32Max Killstreak 0
    +3 XP
  • Kills 0Damage 44Max Killstreak 0
    +3 XP
  • Kills 0Damage 11Max Killstreak 0
    +3 XP
  • Kills 0Damage 0Max Killstreak 0
    +3 XP
  • Kills 2Damage 45Max Killstreak 2
    +8 XP
  • Kills 1Damage 150Max Killstreak 1
    +5 XP
  • Kills 0Damage 1Max Killstreak 0
    +3 XP
  • Kills 0Damage 40Max Killstreak 0
    +3 XP
  • Kills 0Damage 18Max Killstreak 0
    +3 XP
  • Kills 0Damage 11Max Killstreak 0
    +3 XP
  • Kills 0Damage 15Max Killstreak 0
    +3 XP
  • Kills 0Damage 20Max Killstreak 0
    +3 XP
  • Kills 0Damage 11Max Killstreak 0
    +3 XP
  • Kills 0Damage 11Max Killstreak 0
    +3 XP

Play by play

Timeline

No timeline recorded

This match predates play-by-play tracking, or the gamemode didn't emit events.